A game that was created for the final project of LIT 230 at Clarkson University. It is based on the unsolved Dylatov Pass Incident that occurred in Russia in 1959. The game was created using GameMaker Studio 1.4 and the images were created using Inkscape. I worked with Michael Farden, Robin Kuhns, and Courtney Maki on this project.
Click here to play the game!
Two fully autonomous cars that were made for Clarkson University's Computer Engineering Senior Project. The car on the left is controlled by a FRDM-k64f microcontroller and the car on the right is controlled by a Zybo FPGA. The goal of the cars were to be able to follow a black line around a track. I worked with James Bruska, Milton Griffin, Robin Kuhns, Timothy Law, and Ryan Shippee. GitHub Link
Learning Mathematics App
An educational Android app that was created for EE408 at Clarkson University. The purpose of the app is to teach someone how to compare two numbers. I worked with Reagan Craddock and Michael Farden on this project. GitHub Link
Scratchpad Memory/Cache Simulator
For EE368 at Clarkson University, the semester long project was to make a multicore scratchpad and cache simulator. The focus of the project was the documentation, this meant that we were allowed to use existing code that we found online. We used a memory simulator that was written in ADA and was created by Joe Wingbermuehle. We wrote a batch script and a python wrapper make it easy to use. I worked with Reagan Craddock, Michael Farden, Milton Griffin, and Matthew Michaels. GitHub Link
Circles of Life
A WebGL game that was made for CS452 at Clarkson University. The goal of the game is to eat the red circle (food) and reach 100 points while avoiding the 4 squares. Each piece of food is worth 10 points. I worked with Michael Farden on this project. Click here to play the game. GitHub Link